Skyrim Isometric Experience Reborn

Ever since I've found this guide, I've been focusing myself solely on how to turn the game as close as possible to an old RPG/isometric game. I've spent the last weeks tweaking, mixing, testing and doing a bunch of stuff to find the perfect setup at least for me. The other day I've found a way.
These are the problem I've faced the most:

- The game was not created to work like this and so there isn't really a way to make it work as an isometric game. As much as it pains me, the best I could achieve is "the best of both worlds": locking the camera with 3PCO is good for outdoor, but having to open the MCM everytime to unlock it before going indoor wasn't appealing to me. So, I opted for a "Breath of Fire" kind of camera: in which I simply rotate it and move it as needed when necessary.

- The indoor is still a mess and will remain so. The best workaround I've found for this is either Toggle Camera (switching from 3rd person to 1st person when indoor) or Customizable Camera (switching from two different 3rd camera for outdoor and indoor).

- To remove the bumping of the camera against objects (like houses) I put Some Collision Camera in the mix, which remove the collision with walls and, with a too far off camera, can break the immersion. The best workardound for this, as of now, it's to simply make the second camera in 3rd be close enough to not past over walls, unless it's a very tight space.

- For now, sometimes the game won't register your movement in 3rd camera when loading a save. I don't know why and I'm still investigating it. It can be fixed by simply going 1st person and move. I think it's entirely tied to something I did, so I can't say if it will happen to anyone that follow my "setup" but I just think it's fair to warn anyone that want to attempt this.

My next focus is to workaround the issue tied to exploring: the camera set in an "isometric view" makes exploring the outdoor very hard. The reason for this is that, on the map, the player will be shown as pointing in the direction the camera is outisde the map. So, unless you check the map as if you are playing Silent Hill, you will get lost ALOT. Also, you won't see mountains and most likely you will find yourself stuck somewhere having took the wrong turn. The only workaround I'm thinking of is to use clairvoyance as a "gps". Most likely it will need to cost 0 magicka o at least much less than vanilla, as it will be crucial to not get lost. Expecially if you plan to play with Frostfall and trust me... you don't want to get lost when you are freezing to death.