Even Bigger Map!

44800x44800px Map!

Just wanted to show one more update which added more optimizations for handling large "gridmap" objects.
The implementation used in the clip is a fixed-grid, but im working on the quad-tree implementation now i'll call a "quadmap".

EDIT: The demo im running does get around 55-60fps when im not recording, if you'd like to run it on your machine you can install the framework with:

pip install r3frame

and run the playground above with:

r3frame.play