Are there any independent solo devs here making a living off of gamedev, without a "hit"?

I'm curious if there are many out there (or any on here at least) who have been able to make a living developing games completely independently and solo, as in no publisher deals etc. Also, specifically anyone who hasn't actually had a "hit" game. Maybe you/they made a few games over a period of time and the trickle in revenue has been self sustaining, but nothin Eric Barone level.

I'm curious if it's possible to live a humble life as a solo/indie dev, just trucking along with periodic obscure releases.

Thanks.