How are people saying the bosses are worse because there aren't checkpoints?
9 hits for a boss to be defeated, so if there were checkpoints, they would have to be placed every 3 hits or stage. This just doesn't make sense? It turns every boss into a cheese contest, where you can just damage boost your way through attacks you don't know how to dodge, and survive long enough to get to the next stage. That's just wrong and not what Tropical Freeze is about. Beating these bosses are meant to be a challenge. Beating these bosses means you understand the attack patterns instead of cheesing your way through. Having no checkpoints here as well as the K-Stages just makes sense. Unlike Shoal Atoll, give us one checkpoint, and this level becomes infinitely better man...