Quick development update

Hello everyone! So as some of you might know, I've been on paternity leave 3 out of the last 4 months. At the beginning of January I'm getting back to work, which means the progress will resume.

2025 is the year when release of Junxions is planned and we are currently on track, since my paternity leave was taken into account from the beginning, however I can't specify any more details yet. The information from the following post still stands https://www.reddit.com/r/Junxions/comments/1fjs862/junxions_partners_up_with_hooded_horse/

What I can specify is that after some internal testing the alpha test was delayed untill we can rework and flesh out some features so that they feel less tedious and more intuitive, which is what we are currently working on and is our top priority.

One example of the improvements is the following sneak peek video where you can see how easily intersections (aka nodes) can be bunched up together without any clearance at all, which gives the player a lot of freedom when designing traffic solutions: https://youtu.be/njALfg8QOws (road surface and intersection rendering was turned off to better ilustrate what's happening)

Last but not least I would like to thank all of you for following Junxions and wish you a merry Christmas and/or happy holidays! <3